My rock creation practice
Main Preview
Material in Unreal Engine 5
Baked Normals
Baked AO, Curvature; Tileble MacroDetails and MicroDetails Normal; RGB Mask had created in Substance Painter
MacroDetails Normal had created in Substance Designer
MicroDetails and Surface Rock Material had created in Substance Designer
Preview 01
Preview 02
Preview 03
Preview 04
Preview 05
Preview 06
Preview 07
Sculpt